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Chi sono
Hey, I’m Alfred. I don’t just build games; I craft experiences.
Stop settling for "good enough." Whether it’s Unreal Engine’s high-fidelity visuals or Unity’s versatile performance, I bridge the gap between art and code.
What I do:
Unreal & Unity Generalist (C# / C++ / Blueprints)
High-end 3D Modeling (Blender)
Godot & Game Logic
Photoshop UI/Texturing
I live in the details. From optimized assets to clean mechanics, I deliver pro-standard work that actually works.
Got a vision? Let’s stop talking and start building. Message me and let’s get your project live.... Continua a leggere