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Chi sono
Hello there, I'm Irumi, a freelance game developer specializing in JavaScript based game development across web and interactive platforms. I work with engines and frameworks like Babylon.js, Three.js, and Phaser, while also leveraging Unreal Engine 5, Godot, and Unity for larger scale projects. I start by understanding your vision through your references, inspirations, and technical constraints, then deliver production ready gameplay and visual systems.
Whether solo or with my team of specialists, I focus on clear communication and iterative collaboration to bring your game to life.... Continua a leggere