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Chi sono
3D Technical Artist & Game Developer.
I bridge the gap between 3D art and gameplay programming. I create optimized 3D assets and build functional game prototypes so you can test your mechanics quickly.
Services:
• Game-Ready 3D Props: Weapons and low-poly assets optimized for real-time performance (Blender).
• Game Prototyping: Gameplay mechanics, UI, and asset integration (Godot / C#).
Send me a message with your ideas or references, and let's bring your project to life!... Continua a leggere