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Chi sono
Hello! I'm a Unity developer who focuses on gameplay scripting using C#.
I enjoy creating game mechanics such as enemy AI, combat systems, interaction systems, and other gameplay features.
I work with Unity and write clean, readable code that is easy to expand and maintain. I can help implement mechanics like enemy behavior, health systems, weapon systems, triggers, and other gameplay logic.
I’m constantly improving my skills and working on personal projects to gain more experience in game development.
If you need help with Unity scripting or gameplay mechanics, free to contact me!... Continua a leggere