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Chi sono
Hello there,
I’m a 3D artist with over 4 years of professional experience in sculpting, modeling, and texturing. With strong experience in industry-standard tools such as Blender, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal/Unity, I deliver characters that are optimized, visually appealing, and fully ready for production.
My goal is to deliver high-quality renders and unique designs that meet client expectations.... Continua a leggere