i
iyanu786

Afolabi .T

@iyanu786

Graphic Design And Development

Regno Unito
Inglese, Spagnolo, Tedesco, Francese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hello! I'm "Afolabi.T", a professional "3d artist" with more than "5 years of experience" creating high quality, production ready 3d assets. My expertise includes "3d character modeling, realistic hair creation, facial sculpting, facial rigging, fursona characters, vrchat avatars, anime style characters and photorealistic 3D rendering". I work with industry standard software such as "Blender, zbrush, Cinema 4d, maya and mixamo" to produce visually compelling characters and digital assets for games, animation, virtual experiences, and commercial productions.... Continua a leggere

Competenze

i
iyanu786
Afolabi .T
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Animazione personaggi
I will create 3d character, vrchat avatar, fursona, facial rig, blender
Modellazione personaggi
I will do 3d game character, 3d character modeling, rigging, tuber avatar, animation

Esperienza lavorativa

Self_Employed

Senior Freelance 3D Character Artist

Self Employed

Jun 2019 - Present7 yrs 1 mo

Designed and developed high quality 3d characters for games, animation, vrchat and commercial projects am also specialized in realistic character modeling, facial sculpting, anime characters, fursona designs, and custom avatars. Created production ready facial rigs with expressive blendshapes for animation and real time applications. Produced realistic hair and groom systems using industry standard workflows. Delivered high-resolution 3D renders for skincare clinics, beauty brands, cosmetic companies, spas, and hair salons, helping clients showcase products and services with premium visuals. Collaborated closely with clients to transform concept art and references into polished 3d assets while maintaining quality and meeting deadlines. Optimized character models for game engines and virtual reality platforms without compromising visual fidelity. Utilized Blender, zbrush, maya, cinema 4d and mixamo to create efficient workflows from concept to final delivery.