
James Rames
3D Character Artist Game Ready Models, Rigging 3D Assets

Consulta i miei servizi


Portfolio
Esperienza lavorativa
3D Rigging & Animation Artist
RigRex
Feb 2024 - Feb 2024 • 0 mos
Rigged characters for animation and gameplay. Created Blender assets compatible with Unreal Engine. Developed reusable game-ready character and animation assets.
3D Modeler & ZBrush Sculptor
Models Garden
Jun 2022 - Jun 2022 • 0 mos
Sculpted characters, action figures, and collectible models in ZBrush. Created detailed models suitable for 3D printing. Delivered optimized meshes and production-ready files.
3D Character Artist
Pixel Arts - Creative Design Agency
Feb 2021 - Feb 2021 • 0 mos
Created stylized, low-poly, and game-ready 3D characters. Produced clean topology, UVs, textures, and optimized assets. Prepared characters for animation and game-engine workflows.