
Jamshedkhan
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Senior 3D Animator
Leadhook Media • Full time
Aug 2025 - Present • 9 mos
Designed scalable Unreal Engine 3D pipelines, converting briefs into cinematic sequences using MetaHuman, Lumen lighting, Cine Camera, post-processing, Control Rig, and Blueprint/C++. Built optimized 3D animations and MetaHuman experiences using Sequencer and Niagara, improving storytelling and immersion. Collaborated with cross-functional teams to integrate cinematics, lighting, and character systems for cohesive delivery. Developed Blueprint/C++ tools for MetaHuman rigging, rendering, and cinematic workflows, increasing efficiency by ~20%. Resolved 100+ technical issues related to MetaHuman, Lumen lighting, camera tracking, and Control Rig systems.