Unreal Engine MetaHuman Artist , Realistic 3D Character Design and Rigging
Grecia
Inglese, Greco, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi, I'm Jason — a 3D character artist specializing in Unreal Engine MetaHumans. I build hyper-realistic digital humans from photos, references, or concept art, ready for games, films, virtual production, and AI avatars.
My work covers full MetaHuman creation, facial likeness matching, custom hair grooming, rigging, control rig setup, and realistic 3D clothing via Marvelous Designer. I've delivered characters for indie game studios, cinematic trailers, and AI-influencer projects.
Let's bring your character to life.... Continua a leggere