j
jianxiliu

Jianxi L.

@jianxiliu

Unity 2022 to WebGL: playable ads and interactive 3D web

Cina
Inglese, Cinese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I build playable ads and interactive 3D web in Unity 2022. I export to WebGL and repack the export to your network's spec: one inlined index.html, no external requests, a CTA that fires mraid.open(), and a size pass against the cap you name. One developer in Guangdong, China. I write the C# and the WebGL bridge myself, so whoever quotes your job builds it. No client names to show, so I show builds: a match-3 playable at 4.7 MiB, an idle-growth playable at 8.2 MiB with a runtime EN/ZH switch, and a 3D WebGL microsite at 9.61 MiB. New here, no reviews yet. I reply within the hour, GMT+8.... Continua a leggere

Competenze

j
jianxiliu
Jianxi L.
offline • 

Consulta i miei servizi

Creazione prototipi
I will build unity playable ads in HTML5

Portfolio

Esperienza lavorativa

Self-Employed_/ Freelancer

Self-Employed Unity / WebGL Developer

Self-Employed / Freelancer • Lavoratore autonomo

Jan 2026 - Present • 9 mos

I build small Unity 2022 games and 3D web pieces and ship them as self-contained WebGL bundles, solo. Three end-to-end builds: Prism Vein, a match-3 playable ad with chain reactions and three special-match effects plus a MRAID 2.0 wrapper; Core Forge, an idle-growth ad with three upgrade tiers and an in-build Chinese/English switch; and Atlas Relay, a 3D microsite with orbit camera, three hotspot panels and a CTA target set from a parameter.