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Chi sono
Hello and welcome! I’m a professional 3D artist specializing in character modeling, game assets, accessories, detailed environments.
I use Blender, ZBrush, and Substance Painter to transform concepts and references into polished 3D assets. From realistic and stylized characters to optimized game models, I focus on clean topology, precise details, quality textures, and efficient results.
My goal is to deliver impressive 3D work that fits your project, communicates your vision, and meets standard.... Continua a leggere