j
johnnry

Assetto Custom

@johnnry

Professional Assetto Corsa Modder

Nigeria
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Welcome! I am a dedicated Assetto Corsa specialist providing high-quality custom car physics, Custom Shaders Patch (CSP) configurations, Sol and Pure weather setups, and track modifications. Whether you need realistic handling dynamics, custom livery designs, 3D model fixes, or dedicated server setups, I build optimized, bug-free sim racing assets tailored to your needs. Fast turnaround, clean work, and full technical support provided for every order. Let us transform your sim racing setup today—message me now to discuss your custom Assetto Corsa project and get started!... Continua a leggere

Competenze

j
johnnry
Assetto Custom
offline • 

Consulta i miei servizi

Game Mod
I will create custom sim racing tracks, sim racing skin, assetto corsa mod, livery

Esperienza lavorativa

Upwork

Professional Assetto Corsa Modder

Upwork • Freelance

Apr 2026 - Present5 mos

As a Lead Assetto Corsa Modder and Sim Racing Technical Specialist, I deliver high-performance custom assets, realistic physics engines, and advanced visuals for global clients, esports teams, and sim enthusiasts. Core Technical Achievements & Key Responsibilities: Custom Vehicle Physics & Handling: Engineered realistic telemetry-driven physics models for over 80+ custom vehicles, including GT3, drift setups, street tuning, and open-wheel cars. Calibrated suspension geometry, tire flex models, drivetrain ratios, and aerodynamics to match real-world telemetry data. 1. CSP & Graphic Enhancements: Configured advanced Custom Shaders Patch (CSP) features including Extended Physics, Rain FX, Lights FX, custom physics engines, and dynamic materials. Optimized visual fidelity using Sol, Pure, and custom PPFILTER presets for ultra-realistic graphics with maximum FPS stability. 2. 3D Asset Optimization & Car Modding: Standardized 3D vehicle models in Blender and 3ds Max. Handled KN5 conversion, mesh optimization, ambient occlusion (AO) baking, custom shader setups, and LOD (Level of Detail) creation to prevent performance lag during heavy multiplayer sessions. 3. Track Modding & Environment Design: Developed and converted custom circuit layouts, drift tracks, and touge routes. Integrated fully functional AI traffic lines, collision meshes, starting grids, pit stops, and dynamic lighting for day/night cycles. 4. Dedicated Server Management & Network Tuning: Configured, deployed, and managed custom Assetto Corsa multi-car server instances. Implemented Content Manager server presets, entry lists, custom physics syncing, and anti-cheat measures for seamless online multiplayer leagues. Driven by precision and deep technical expertise in sim racing mechanics, I ensure every modification delivers authentic force feedback (FFB), immaculate visual quality, and flawless in-game performance tailored to client specifications.