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Chi sono
I specialize in vehicle and mechanical rigging for Blender, Unreal Engine, and Unity. My services include wheel rigs, vehicle suspension systems, Chaos Vehicle setup, Unity vehicle rigs, Unreal car physics, mechanical rigging, machine animation, and game-ready asset preparation. I build clean, animation-ready rigs optimized for realistic movement, physics simulation, and seamless integration into modern game engines and animation workflows.... Continua a leggere