I will design 3d props for your game or prototype


Informazioni su questo servizio
Hello there! I'm Justin and I'm here to help you pull your game out of the grey box phase. You provide your asset list, and I'll provide the assets. Why should you choose me? Because I want you to succeed! This is the stuff I love doing, and I want to assist people in making their games a reality in any way I can.
I specialize in 3D modeling/texturing props and environment assets. For this service, these are intended to be background or environment assets in either a stylized or semi-realistic style.
With my services I will provide you a zipped file containing:
- MODELS folder with the exported models (default FBX)
- TEXTURES folder with the exported textures (default 2K)
- WORKING FILES folder containing the source files (Blend, Substance, etc)
- Any other relevant files necessary
What I DO NOT offer with this service:
- Character models
- "Hero" assets, or 10k+ tris per asset
- Rigs or animations
I do not use generative AI for any of the art that I make, and I would kindly ask that any image references you provide are not to be AI generated either.
If you have any questions about what I offer, my process, my experience, or anything else, please feel free to contact me.
Preferenza per lo stile di consegna
Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.
Scopri di più su Justin L
Visual Artist
- DaCanada
- Membro daapr 2026
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FAQ
How are your textures formatted?
Unless specified, I will typically default to creating PBR textures (maps for Colour, Metal, Rough/Smooth, Normal, and Ambient Occlusion.) The way they're packed will often depend on the game engine or rendering pipeline. I will also include any Alpha or Emission maps if required.

