I will design unity and ue5 3d game environment landscape and level design modular kits

K
kante_20
K
kante_20
matinz k
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Are you looking for a 3D Environment & Level Design Artist who can bring your game world to life? I specialize in creating immersive, game-ready environments and modular level design kits for Unreal Engine 5 and Unity.

With 3+ years of hands-on experience and a certification from Gnomon School of Visual Effects, Games & Animation, I combine strong artistic composition with clean, optimized technical execution built to work seamlessly in real-time engines.

What I offer:

Custom 3D game environments (fantasy, sci-fi, realistic, stylized)

Modular environment kits for scalable level building

Landscape & terrain design

Level layout & blockout design

Texturing & material work (Substance Painter)

Lighting & mood/atmosphere design

Asset integration into Unreal Engine 5 / Unity

Optimized, game-ready assets (proper topology, LODs, UVs)

Software I use:

Unreal Engine 5, Unity, Maya, Blender, Substance Painter

Why work with me:

  • Fast, clear communication
  • Attention to both visual quality and performance
  • Experience building environments that feel alive and playable, not just pretty renders
  • Flexible with your existing pipeline or asset requirements
Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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matinz k

3D Environment and Level Design Artist,Unreal Engine and Unity Expert

  • DaStati Uniti
  • Membro daset 2026
  • Lingue

    Inglese, Francese, Spagnolo
I craft immersive game environments and levels that blend strong composition, mood, and technical precision. With 3+ years of experience and a certification from Gnomon School of Visual Effects, Games & Animation, I bring both artistic vision and pipeline efficiency to every project. Tools I work with: Unreal Engine, Unity, Maya, Blender, Substance Painter, and more. From blockout to final polish, I deliver environments that feel alive, whether it's a stylized fantasy world, a gritty sci-fi corridor, or an open-world landscape. Let's build something players won't forget.