I will model stylized game ready character animate 3d model for unity unreal game


Informazioni su questo servizio
Bring your 3D character to life with professional rigging and game-ready setup services.
Whether you need a humanoid character, creature, stylized model, or realistic game asset, I can create clean, efficient rigs that are optimized for animation, game engines, and real-time applications. My goal is to deliver a character that moves naturally, performs smoothly, and is ready for production.
Software & Platforms
- Autodesk Maya
- Blender
- Unity
- Unreal Engine
- Character Creator 4 & 5 (CC4/CC5)
Services Included
- 3D Character Rigging
- Game-Ready Character Setup
- Unity Character Rigging & Optimization
- Unreal Engine Character Preparation
- Humanoid & Creature Rigs
- Stylized, Cartoon, Anime & Fantasy Characters
- Facial Rigging & Blendshapes
- Cloth and Hair Physics Setup
- UV Unwrapping & Texture Support
- Character Optimization for Games
- VRChat, AR/VR, Metaverse & Indie Game Characters
I work with both realistic and stylized art styles, ensuring your character is properly rigged, optimized, and ready for animation, gameplay, or interactive experiences.
Contact me before placing an order so we can discuss your project requirements and ensure the best results.
Preferenza per lo stile di consegna
Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.
Scopri di più su Kenneth
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- DaNigeria
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Lingue
Inglese, Spagnolo, Tedesco, Italiano, Francese
FAQ
What files do you need to start the rigging process?
I typically need your 3D model in FBX, OBJ, BLEND, MA/MB, or similar formats. If your project has specific requirements for Unity, Unreal Engine, VRChat, or another platform, please share those details before ordering.
Can you rig both humanoid and non-humanoid characters?
Yes. I can rig humanoid characters, creatures, animals, monsters, stylized characters, and custom character designs for games, animation, and virtual experiences.
Will the rig be game-ready?
Absolutely. I create optimized rigs suitable for game engines such as Unity and Unreal Engine while maintaining smooth character movement and performance.
Can you create facial rigs and blendshapes?
Yes. I can set up facial controls, expressions, lip-sync blendshapes, and custom facial rigging depending on your project's requirements.
Do you support VRChat avatars?
Yes. I can prepare and rig avatars for VRChat, including humanoid setup, facial expressions, visemes, eye tracking, and other avatar requirements.
Can you set up cloth and hair physics?
Yes. I can configure cloth, hair, and secondary motion systems depending on the software and engine being used.
Do you provide animations as well?
Yes. If you need animations in addition to rigging, please contact me with your requirements so I can provide a custom offer.
Can you fix or improve an existing rig?
Yes. I can troubleshoot, repair, optimize, or enhance existing rigs that have deformation, weighting, hierarchy, or export issues.
Which software do you work with?
I work with Autodesk Maya, Blender, Unity, Unreal Engine, and Character Creator (CC4/CC5).
Should I contact you before placing an order?
Yes. Every character is different, so I recommend sending your model and project details before ordering to ensure the package fits your needs.

