I will game ready 3d weapon models for unity, unreal engine

K
khalidabbasi
K
khalidabbasi
Khalid Abbasi
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Welcome to my Fiverr Gig!

I am a professional 3D Weapon Artist with 8+ years of experience creating game-ready 3D weapons for Unity, Unreal Engine, PC, console, and mobile games.

If you need realistic, stylized, sci-fi, or fantasy weapon models optimized for real-time engines with clean topology and PBR textures, you are in the right place.

3D Weapon Modeling Services

Realistic 3D Weapons

FPS & TPS Game Weapons

Low Poly & High Poly Models

PBR Textured Assets

Sci-Fi, Fantasy & Military Weapons

Stylized / Cartoon Weapons

Melee & Ranged Weapons

Weapon Props for Games & Cinematics

Game-Ready Optimization

Every asset includes:

Optimized topology

Clean UV mapping

PBR textures (Metallic/Roughness)

Correct scale & pivots

Ready for Unity & Unreal Engine

Software

3ds Max, Blender, ZBrush, Substance Painter, Marmoset Toolbag, Photoshop

Why Choose Me?

8+ years professional game industry experience

Deep understanding of Unity & Unreal pipelines

Clean topology with efficient polycount control

High-quality baking & realistic PBR workflow

Strong communication & on-time delivery

Detail-oriented with production-ready results

Message me before placing an order to discuss your project.






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Khalid Abbasi

3d Artist for Character Modeling and Games Enviornment

4,8(6)
  • DaPakistan
  • Membro daapr 2017
  • Tempo di risposta medio1 ora
  • Ultima consegna1 anno
  • Lingue

    Inglese
Hi! I’m Khalid, a professional 3D Artist with 9+ years of industry experience specializing in high-quality product modeling, visualization, and game-ready assets. I help brands, studios, and entrepreneurs bring their ideas to life through realistic, clean, and visually compelling 3D visuals. From concept to final render, I focus on accuracy, aesthetics, and performance—ensuring every project meets -3D Model. -3D Environment -3D Propps -3D Vehicle -3D Rigging. -3D Animation. My toolkit includes industry-standard software such as 3ds Max, Maya, ZBrush, Substance painter. unity and unreal.

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