k
kimovchanin

Kondratiuk Igor

@kimovchanin

Data Engineer, ML and CV

Georgia
Inglese, Russo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
ML Engineer with strong Python background. Experienced in full ML lifecycle: data processing, model training, evaluation, and deployment to production (APIs, services). Worked with neural networks and LLMs (fine-tuning, embeddings, RAG, vector search). Skilled in building data pipelines (Airflow, dbt) and working with SQL/NoSQL databases. Backend experience with FastAPI/Django. Focused on integrating ML into real-world systems and scalable architectures.... Continua a leggere

Competenze

k
kimovchanin
Kondratiuk Igor
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Scripting
I will build a python automation script for your tasks
Sviluppo di chatbot IA
I will build an ai chatbot for your website support, faq or other task

Esperienza lavorativa

Amazon

Python programmer

Amazon • Full time

Aug 2025 - Mar 20267 mos

Developed Python scripts to automate internal processes and integrate with Excel macros (VBA). Built user-facing graphical interfaces (PyQt, PySide6). Participated in cross-platform development and packaging for Windows and Linux, setting up full CI/CD pipelines. Implemented interaction with server-side services (aiohttp, requests) and file systems (os, pathlib). Worked with databases including SQLite, PostgreSQL, and MongoDB. Created analytical reports and data visualizations using pandas, matplotlib, and seaborn.

CODDY.ca_- Coding School for Kids & Teens!

IT teacher

CODDY.ca - Coding School for Kids & Teens! • Full time

Apr 2023 - Apr 20252 yrs

Worked as a programming instructor for diverse groups, teaching a wide range of topics—from algorithmic programming to game development and full-fledged desktop and mobile applications. This included developing Telegram bots, creating games in Unity, and teaching office software and general computer literacy. Taught children and teenagers programming, algorithms, game development, and 3D modeling. Designed and developed my own educational materials and conducted intensive training camps. My primary focus was teaching Python at beginner, intermediate, and advanced levels. Worked with the following technologies: Python: including random, os, functools, itertools, pytest, aiogram, datetime, asyncio Unity: developed 2D/3D games, worked with C# and basic 3D modeling Godot: developed a 2D platformer using the built-in scripting language Roblox Studio: created custom game modes, designed maps, worked with Lua Blender 3D: created models, animations, and textures