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Chi sono
I am a 3D character artist, doing the full cycle of character creation: sculpting, retopology, texturing. Have a good knowledge of anatomy, proportions and everything related to the human, animal or creature body. Improving my skills and knowledge of anatomy, color, proportions, physics, as well as my knowledge of various programs in which I perform work. I am constantly searching for the best ways to solve certain problems.... Continua a leggere