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Chi sono
I’m a seasoned programmer who turns cool ideas into polished, high-performing games. I focus on building the fluid mechanics and robust systems that make games satisfying to play, keeping your code clean and your frame rates high.
Whether you need a prototype built from scratch, complex backend systems wired up, or cross-platform optimization, I’ve got you covered. I adapt quickly to any engine or genre, taking the technical headaches off your plate so you can focus on the big picture. Let’s team up and make something awesome!... Continua a leggere