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Chi sono
Hi, I’m Roxana, a Unity developer focused on clean UI systems, player profiles, avatar panels, lobby screens, gameplay tools, and modular C# features.
I create systems that are easy to use inside Unity, simple to expand, and built to fit naturally into existing projects.
I can help with menus, profile systems, UI panels, interaction systems, prototypes, and custom Unity tools for your game.... Continua a leggere