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kowalskimodpack

Kowalski M

@kowalskimodpack

Expert Minecraft and Skyrim Modder, Custom Mods That Transform Gameplay

Germania
Tedesco, Inglese, Polacco, Olandese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Welcome! My name is Kowalski. I’m a dedicated Minecraft & Skyrim modding specialist with a passion for creating immersive, high-performance mods that elevate gameplay. From custom features and bug fixes to full mod development, I deliver clean, optimized, and lore-friendly solutions. I focus on quality, fast delivery, and clear communication to bring your ideas to life exactly as you envision.... Continua a leggere

Competenze

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kowalskimodpack
Kowalski M
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Game Mod
I will create custom minecraft modpack, modpack developer forge fabric minecraft server
Modellazione personaggi
I will fix 4d model cc4 character rigging iclone 8 cc5 character frame by frame fps rig

Portfolio

Esperienza lavorativa

Nexus_Mods

Community Mod Lead & Integration Specialist

Nexus Mods • Freelance

Apr 2025 - Nov 20257 mos

Managing the full lifecycle of complex modding projects, from initial asset conceptualization to public release and maintenance. I specialize in cross-mod compatibility and conflict resolution, ensuring that high-detail environmental overhauls work in harmony with various user-installed plugins. My role involves extensive beta testing, performance profiling, and user-feedback implementation to polish "Day 1" releases. I have a proven track record of maintaining high-quality standards in environmental storytelling, using custom terrain heightmaps and flora assets to create cohesive, atmospheric worlds that have garnered thousands of community endorsements.

Forgeborne_Games

Gameplay Systems & Combat Scripter

Forgeborne Games

Jun 2024 - Aug 20242 mos

Designing and scripting immersive gameplay mechanics that transform traditional survival loops into high-stakes experiences. I develop custom AI behavior trees that allow entities to utilize multi-stage attack patterns, reactive pathfinding, and unique environmental interactions. Key projects included a comprehensive survival overhaul that introduced realistic hunger/cooking mechanics and dynamic lighting systems. By writing custom logic for hitboxes and status effects, I create combat encounters that are challenging, fair, and deeply engaging. My goal is to ensure that every modded element feels like a native, polished feature rather than an add-on.

Shadowrks

Lead Technical Artist & Entity Architect

Shadowrks • Freelance

Mar 2023 - Jun 20233 mos

Specializing in the creation of high-fidelity 3D entities and advanced skeletal animations for dark fantasy environments. I lead the technical pipeline for developing custom creature rigs—ranging from agile demonic NPCs to massive, multi-part golems—ensuring they function seamlessly within established game engines. My work focuses on bridging the gap between concept art and in-game performance, utilizing high-poly PBR texturing and custom shaders to deliver a "Triple-A" visual experience. I prioritize optimization, ensuring that complex models with high vertex counts maintain stable frame rates during intensive combat encounters.