I will create modular 3d game environments for unreal engine and unity

L
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L
leksoh
solomon
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

I build modular, game ready 3D environments for Unreal Engine, Unity, and UE5 interiors, exteriors, sci-fi corridors, fantasy worlds, and low poly or stylized scenes, all optimized for real-time performance.

Every asset is delivered with clean topology, proper UVs, and PBR texturing, so it drops straight into your project without rework. I work in Blender, Maya, and Substance Painter, and export to FBX, OBJ, or Blend depending on your pipeline.


What's included:

  • Modular environment assets (interior, exterior, sci-fi, fantasy, low poly)
  • Reusable prop packs and level art pieces
  • Clean topology, optimized UVs
  • PBR texturing and material setup
  • Game-ready optimization for Unreal Engine 5 or Unity
  • Export in FBX, OBJ, or Blend


Send me your references, target engine, and asset count in the order requirements, and I'll get started, but if needs be message first.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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solomon

Professional 3D Game artist

  • DaRegno Unito
  • Membro dafeb 2026
  • Tempo di risposta medio7 ore
  • Lingue

    Inglese
Hello and welcome, I am Solomon, a Professional Game Artist specializing in 2D & 3D game art, character design, game assets, environment art, props, UI/UX, concept art, pixel art, and NFT game assets. I create game ready assets optimized for Unity and Unreal Engine, including low poly / high poly models, PBR textures, sprite sheets, and mobile game art. Skilled in Blender, Maya, Photoshop, Illustrator, and Substance Painter, I deliver high-quality visuals with clean topology, optimized UVs, and fast communication. Let’s bring your game idea to life with professional, production ready art.