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Chi sono
I'm a 3D character artist with 5+ years of experience in Blender, specialising in Roblox UGC creation. I focus exclusively on building custom UGC bundles fully rigged, animation ready avatars designed with Roblox's moderation standards in mind from day one.
Over the years I've developed a deep understanding of what Roblox's UGC programmer requires technically and creatively. That means every bundle I deliver comes with clean topology, proper cage mesh, attachment points, and face animation support not as an afterthought... Continua a leggere