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Chi sono
I'm a multidisciplinary artist who dabbles on 3D and 2D. I can take an idea from concept to finished asset: concept stage, modeling, retopology, baking, texturing, rigging, and animation. I've also worked in mobile game development, so I can create optimized, game-ready assets and help assemble them into your project. My graphic design background makes me equally comfortable with Adobe Illustrator and other Adobe tools.... Continua a leggere