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Virtual Production Specialist 3D Artist Motion Graphics Unreal Engine Developer
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Character Modeler
freelance • Freelance
Dec 2025 - Sep 2026 • 9 mos
Creation and 3D modeling of main characters for a digital MOBA game. Responsibilities include digital sculpting of detailed organic models using ZBrush, retopology in Blender using Retopoflow 4, and UV mapping. Responsible for PBR texturing, generating normal map bakes, and creating textures within Adobe Substance Painter.