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Chi sono
I'm Mateo, an Unreal Engine developer focused on building polished, optimized, and scalable games. I create gameplay systems, multiplayer features, AI, Blueprints, C++, cinematics, animation integration, UI, game mechanics, bug fixing, optimization, and custom tools for UE5 projects. Whether you need a prototype, a complete game, or help finishing an existing project, I deliver clean work, clear communication, and solutions that are built to perform. Let's build something players will remember.... Continua a leggere