m
maxwelhlen

Maxwell H

@maxwelhlen

LOW POLY 3D MODELER AND TOPOLOGY SPECIALIST FOR 2 PRIMERY INDUSTRIES

Stati Uniti
Spagnolo, Tedesco, Arabo, Francese, Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Holla I'm a professional 3D asset modeler specializing in structural geometry, manual retopology & optimized UV mapping inside Blender My workflow focuses purely on building clean quad meshes for 2 primary industries: e-commerce product packaging assemblies & real-time game engines I do not provide fast, automated shortcuts. Instead, I manually route edge loops, configure smooth vertex normals, & build custom inner/outer boundary cages for systems like Roblox UGC layered clothing Let's build solid geometry for ur project pipeline. Drop a message in my inbox to discuss ur structural parameters... Continua a leggere

Competenze

m
maxwelhlen
Maxwell H
offline • 
Tempo di risposta medio: 22 ore

Consulta i miei servizi

Oggetti ed Elementi
I will create roblox ugc wearable accessories hair 3d character items ready for upload
Design personaggi
I will custom roblox ugc bundle, dynamic head, accessories, weapons, hair, wearable for

Portfolio

Esperienza lavorativa

independent_game developer

3D artist

independent game developer • Freelance

May 2021 - Sep 2022 • 1 yr 4 mos

I produced stylised character and props for mobile and Pc indie titles. Focused on readable silhouettes, hand painted textures and performance friendly meshes under tight poly budgets, working directly with developers through iteration rounds