Alcune informazioni sono riportate in lingua inglese.
Chi sono
I’m a skilled 3D Artist with over 5 years of experience in creating high-quality 3D models, specializing in both hard surface and organic modeling. My work spans across a range of projects involving detailed 3D models, environments, and assets in both low and high poly formats. I bring precision and creativity to every project, ensuring results that meet both technical and artistic standards. Proficient in Blender, Maya, 3ds Max, and ZBrush, I also have experience in shader development and animation rigging, offering a well-rounded approach to the 3D design pipeline.
... Continua a leggere