I will create a game ready 3d character model with blender sculpting and pbr texturing

M
maybeach_dan
M
maybeach_dan
Maybeach D
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

I will create a game-ready 3D character model with Blender sculpting, PBR texturing and rigging


Looking for a game-ready 3D character model built to production standards?

You've found the right artist.

I create custom 3D character models optimized for games, animation, cinematic renders, and 3D printing. Every model I deliver is built with clean topology, proper UV mapping, and high-resolution PBR textures ready to drop straight into Unity or Unreal Engine without extra cleanup.

Whether you need a stylized indie game hero, a realistic cinematic character, or a detailed 3D printable figure, I build it from scratch based on your concept and references.


WHAT'S INCLUDED IN EVERY ORDER


  • Custom 3D character modeling from your reference
  • Organic sculpting and hard surface modeling
  • Animation-ready topology with clean edge loops
  • Full UV unwrapping
  • PBR texturing (2K / 4K / 8K depending on package)
  • Game engine compatible export (Unity & Unreal Engine)
  • Multiple file formats (OBJ, FBX, GLB)
  • Commercial usage rights included

BEFORE YOU ORDER PLEASE READ

Message me before placing your order. Share your:


Character concept or reference images

Intended platform (Unity, Unreal, 3D print, animation)

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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Maybeach D

3d model Artist

  • DaNigeria
  • Membro damar 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Yoruba, Inglese, Francese, Spagnolo
Hello, I’m a professional 3D Model Artist specializing in high-quality, production-ready 3D assets for games, VR, animation, and 3D printing. With strong expertise in modeling, sculpting, texturing, and optimization, I create visually compelling and technically clean models that meet industry standards. Whether you need stylized characters, realistic assets, hard-surface models, collectibles, or detailed sculpts, I focus on precision, topology integrity, and clean geometry to ensure smooth workflow integration