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Chi sono
Hi, I’m MICHEAL, a 3D artist who builds low poly models for games. I make characters, vehicles and game-ready assets in Blender, with clean topology and tidy texturing so they drop straight into Unity, Godot or Roblox. I can work from your sketch, a reference image or just an idea. I also do rigging if you need the model to move. I like stylized, retro and faceted looks, and I care about getting the details right. Send me a message before you order and tell me what you need. I reply fast and I’m happy to talk it through.... Continua a leggere