Unreal Engine Blueprint Developer and Game Programmer
Brasile
Inglese, Spagnolo, Francese, Irlandese, Olandese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I’m Mike, an Unreal Engine developer specializing in Blueprint gameplay systems, mechanics, UI, and interactive features. I help turn game ideas into clean, playable, and well structured Unreal Engine projects, from prototypes to polished gameplay systems. I focus on reliable functionality, organized Blueprints, and clear communication throughout development.... Continua a leggere