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mike_roland2

Mike

@mike_roland2

Bringing Your 3D Game Characters to Life with Precision and Creativity

Regno Unito
Inglese, Spagnolo, Tedesco, Italiano
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I’m Mike, a professional game character designer based in the United Kingdom. I specialize in creating realistic, stylized, and low-poly MetaHuman characters for Unreal Engine and Unity using Blender, ZBrush, and Substance Painter. I offer facial rigging, animation, blend shapes, ARKit integration, and precise STL file fixing for 3D printing. My passion for 3D design started from a deep love for bringing ideas to life, and today I turn that passion into high-quality results for clients. Let’s bring your vision to life—message me to get started.... Continua a leggere

Competenze

m
mike_roland2
Mike
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Design personaggi
I will design stylized cartoon fantasy roblox 3d game character for unreal engine 5
Design personaggi
I will create aaa modern military 3d character unreal engine 5 special forces sniper

Esperienza lavorativa

Studio_3DX

Senior 3D Game Character Designer

Studio 3DX • Part time

May 2021 - Jul 20221 yr 2 mos

I have designed and developed high-quality realistic, stylized, and low-poly characters for Unreal Engine and Unity projects. My work includes sculpting in ZBrush, modeling in Blender, texturing with Substance Painter, and optimizing assets for real-time performance. I specialize in facial rigging, blendshapes, ARKit integration, and animation-ready characters, as well as fixing and preparing STL files for accurate 3D printing.