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Chi sono
I am a specialized 3D Character Artist dedicated to crafting high-fidelity chess figurines and tabletop miniatures. My expertise spans from medieval realism and personalized caricatures to minimalistic geometric sets and meme-inspired parody pieces. Using industry-standard tools like ZBrush and Blender, I transform your unique sketches into print-ready STL files meticulously optimized for manifold geometry and minimal support structures. I provide the technical precision and creative flair needed to bring your digital battlefield to life.
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