I will build a self hosted game analytics pipeline you fully own

Alcune informazioni sono riportate in lingua inglese.

Finlandia

Parlo Russo, Inglese

Data Engineer and Analytics Engineer

I’m a Data Engineer / Analytics Engineer with strong experience building analytics systems, ETL / ELT pipelines, Data Warehouses, BI reporting for product, marketing and game analytics. I'm focus on t...
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Are your analytics costs climbing with every new player, while your raw event data stays locked inside a platform you do not control?


I build a self hosted game analytics pipeline on infrastructure you own. No subscriptions, no per-event fees, no vendor lock-in. Your data stays exportable and fully yours.


What you can get:


- Event collector API with secure API-key authentication

- NATS JetStream buffering for reliable event delivery

- Raw events stored as portable Parquet files in your own SeaweedFS S3 storage

- ClickHouse OLAP database with scheduled loading

- Clean analytics.events table, ready to query

- MCP server so AI agents can query your data in plain language

- Metabase OSS ver. deployed for your dashboards

- Event schema design and multiple producers configured


Everything runs in Docker on your own VMs.


Best for mobile and browser game studios, and backend services that want real ownership of their analytics.


Choose a package below: raw ingestion only, full ClickHouse analytics, or a complete done-for-you setup with BI tool and MCP.

BigQuery query layer is available instead of ClickHouse on request.


  • Message me before ordering so we can confirm scope and fit.

Destination Platform:

Google BigQuery

Google Cloud Storage

Strumenti e piattaforme:

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