I will be 3d rigger, game character, maya, animaze humanoid rig, blendshape, 52 arkit

M
mosabique
M
mosabique
mosa
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Looking for professional 3D character rigging and animation for your game, film, or real-time project? Youre in the right place!


I specialize in creating clean, high-quality rigs and animations for humanoid, creature, and stylized characters using industry-standard tools such as Maya, Blender, Unity, Unreal Engine, and Character Creator (CC4 & CC5).


What I Can Do

  • Professional game-ready & film-ready character rigging
  • Custom IK/FK control rigs
  • Facial rigging and facial controls
  • Clean skinning and weight painting
  • Character animation: idle, walk, run, combat, cinematic, and more
  • Animation retargeting and cleanup
  • Unity & Unreal Engine-ready setups
  • CC4 / CC5 character rigging and animation


Software & Engines

  • Autodesk Maya
  • Blender
  • Unity
  • Unreal Engine
  • Character Creator 4 & 5


Why Choose Me?

  • Clean and production-ready rigs
  • Smooth character deformation
  • Optimized for games and real-time engines
  • Natural and polished animations
  • Clear communication and reliable delivery


Have a character ready to rig?


Send me your model and project requirements before ordering, and lets bring your character to life!

Scopri di più su mosa

mosa

3d Rigger

  • DaNigeria
  • Membro daago 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Spagnolo, Inglese, Italiano, Tedesco
Hello, Im Mosa, a 3D Artist with 4+ years of experience. I specialize in 3d sculptor and rigging humanoids, creatures, and facial rigs for Maya, Blender, Unreal, Unity, VRChat, and VTuber models—optimized for smooth animation and performance. I've worked on films, ads, games, AR/VR projects, and now also offer AI-generated video clips, images and headshot services. Quality, reliability, and creativity are always my priorities.