Abdul Rehman
Level 2
3D Character Artist
Competenze
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35 USD
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Esperienza lavorativa
Senior 3D Character Artist
Games • Full time
Sep 2019 - Dec 2025 • 6 yrs 3 mos
I am a professional 3D Character Artist with several years of experience in creating high-quality 3D models for games, animation, and 3D printing. My work mainly focuses on character modeling, stylized characters, fantasy assets, weapons, and game-ready props. I have strong experience in the full 3D production pipeline, including sculpting, modeling, retopology, UV mapping, and texturing. I always focus on creating clean topology and optimized models suitable for real-time engines like Unity and Unreal Engine. I have worked with clients from different platforms and delivered many successful projects, maintaining high quality and clear communication throughout the process. Tools I Use: ZBrush, Maya, Blender, 3ds Max, TopoGun, and Substance Painter. My goal is to create high-quality, production-ready 3D assets that help bring creative ideas to life.
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barrio140

Stati Uniti
Took some time because i kept changing things i wanted on some weapons, he has done amazing at what he does didn't argue back, was very professional about it amazing details would recommend to anyone who wants high quality weapons made!

uzay_yt
Cliente abituale

Australia
Abdul is by far one of the most skilled 3D modellers I have worked with- his work exceeded my expectations, and I most definitely will be working with him again in the future 🙌


kennethdusk

Sudafrica
Clear communication through out the project with understanding. I was always assured on my doubts. The attention to detail with the topology was exactly what I wanted with a simple reference images. Colors matched to what I wanted with the style. Definitely going to use him again for my next character.
aimaster
Cliente abituale

Stati Uniti
Followed the e exact style of our project and modeled the characters 1 to 1 with the concept art. 5/5

Risposta del venditore
devasterisk
Cliente abituale

Stati Uniti


