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Chi sono
I am a professional 3D Game Artist creating high-quality, game-ready environments, props, and hard surface models.
I use Blender, Substance 3D, and Unity to deliver optimized, ready-to-use assets.
What I offer:
• Low-poly & stylized game props
• Realistic PBR textures
• Unity-ready environments
• Hard surface / industrial models
Fast, reliable, and detail-oriented — let’s bring your game to life!... Continua a leggere