m
muhammadahma968

Ahmad

@muhammadahma968
4,9(376)

Level 1

Expert Unreal Engine Developer

Regno Unito
Inglese, Arabo, Tedesco, Francese, Italiano, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Welcome! I’m Ahmad, a UK-based Unreal Engine developer and founder of Gamestrix Studio. I specialize in Unreal Engine 5 game development, VR/AR training simulations, multiplayer systems, gameplay prototypes, and interactive experiences. With 365+ Fiverr reviews, I help clients turn ideas into clear prototypes, playable demos, vertical slices, and structured development milestones. My team supports Blueprints/C++, AI, UI/UX, level design, animation integration, optimization, and project rescue work. Message me to discuss your idea.... Continua a leggere

Competenze

m
muhammadahma968
Ahmad
50 USD/ora
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Creazione completa di giochi
I will do high quality unreal engine 5 game development
4,9(298)
Creazione completa di giochi
I will develop unreal engine game ,ar,VR, metaverse experience
5,0(66)

Vuoi lavorare su base oraria?

Spiega a Ahmad cosa ti serve.

50 USD

/

ora

Portfolio

Esperienza lavorativa

Game_Strix Studio

Chief Executive Officer

Game Strix Studio • Lavoratore autonomo

Feb 2022 - Present4 yrs 6 mos

Founder and Lead Unreal Engine Developer at Game Strix Studio, delivering high quality games, VR/AR experiences, multiplayer systems, simulations and real-time 3D applications for clients worldwide. I work hands-on with Unreal Engine 4/5, C++ and Blueprints, covering gameplay programming, player mechanics, AI and combat systems, multiplayer replication, Steam/EOS integration, UI/HUD development, animation integration, VR interactions, optimization and platform builds. My role includes taking projects from early concepts and technical planning through prototyping, development, testing, polishing and final delivery. I regularly review existing Unreal Engine projects, identify technical issues, improve performance and architecture, and help clients turn ideas, references and design documents into functional and polished experiences. Alongside development, I provide technical direction and coordinate programmers, game designers, 3D artists, animators, VFX artists and QA specialists to ensure projects stay organized and meet quality expectations. I have worked across PC, VR, mobile and console development workflows and have experience with multiplayer games, VR training applications, gameplay prototypes, simulations, cinematic experiences and commercial game projects. My focus is always on clean implementation, strong gameplay feel, performance, scalability and reliable communication throughout development.

PlayStation

Game Developer

PlayStation • Full time

Mar 2022 - May 20242 yrs 2 mos

Worked as a Game Developer within the PlayStation London Studio environment, contributing to gameplay programming, feature implementation, debugging and iteration using professional game-development workflows. My responsibilities included supporting gameplay systems, implementing and refining interactive features, troubleshooting technical issues, integrating gameplay-related content and helping improve overall stability and player experience. I worked within structured development pipelines involving source control, technical reviews, testing and performance considerations, while collaborating with programmers, designers, artists, animators and QA. The role strengthened my experience working within a professional studio environment and further developed my skills in gameplay engineering, Unreal Engine development, debugging, optimization and cross-disciplinary collaboration.

InvoZone

Team Lead/Game Director

InvoZone • Full time

Feb 2018 - Jan 20212 yrs 11 mos

Led game development projects at InvoZone from concept and early planning through development, testing, optimization and final delivery, working closely with multidisciplinary teams across programming, game design, 3D art, animation, UI/UX and QA. As Game Director and Team Lead, I was responsible for both technical and production direction across multiple game projects. I helped define gameplay requirements, technical approaches, development priorities and milestone plans while ensuring that the team remained aligned with the overall project vision. My hands-on work included Unreal Engine development, gameplay systems, C++ and Blueprint implementation, player mechanics, AI systems, combat features, UI integration, animation workflows, debugging and performance optimization. I regularly reviewed gameplay functionality and technical implementations to identify issues, improve scalability and maintain a high level of quality throughout development. I also managed sprint planning, task allocation, milestone tracking and technical reviews while supporting developers with complex gameplay and Unreal Engine challenges. Part of my responsibility was translating client ideas, references and requirements into clear technical tasks that developers and artists could implement efficiently. I worked directly with clients and internal stakeholders to provide progress updates, discuss technical limitations, recommend practical solutions and ensure that deliverables matched both the creative vision and technical requirements of each project. This role strengthened my experience in technical leadership, gameplay engineering, project management and cross-functional collaboration while allowing me to remain actively involved in hands-on game development.

376 Recensioni
4,9

(360)
(7)
(3)
(2)
(4)
Valutazione dettagliata
  • Livello di comunicazione del venditore
    4,9
  • Qualità della consegna
    4,9
  • Valore della consegna
    4,9
1-5 di 376 recensioni
Ordina per
Più rilevante
    B

    biblicallysound

    US

    Stati Uniti

    5

    Ahmad is coming with us to Juego Studios and then to 2K SPORTS! once licensed by them our Olympic Ice Niche Pro Sports video game! Welcome to the Ice Games Dream Team Ahmad :) James - Olympic Ice, CEO

    50 USD-100 USD

    $

    6 giorni

    Tempo

    gig

    Creazione completa di giochi

    Utile?
    No
    W

    wellmerey

    US

    Stati Uniti

    Collaborazione in corso
    5

    Ahmad did an excellent job delivering this prototype. The project includes all the core features we discussed and everything is well organized and easy to review. Communication was professional throughout the project and he kept me updated on the progress while addressing my feedback promptly. The gameplay...

    50 USD-100 USD

    $

    7 giorni

    Tempo

    gig

    Creazione completa di giochi

    Utile?
    No
    R

    randyrkg50

    US

    Stati Uniti

    Collaborazione in corso
    5

    Working with Ahmad on Milestone 3 has been an absolutely great experience. From the beginning, he has been professional, reliable, communicative, and genuinely committed to making sure everything was completed to a high standard. He was easy to work with, receptive to feedback, and consistently made the process smooth and straightforward.

    1000 USD-2500 USD

    $

    4 settimane

    Tempo

    gig

    Creazione completa di giochi

    Utile?
    No
    O

    oakhillan

    US

    Stati Uniti

    Collaborazione in corso
    5

    Working with Ahmad was an excellent experience from start to finish. He understood the project requirements clearly, delivered high-quality Unreal Engine work, and kept me updated throughout the development process. The gameplay was implemented smoothly, revisions were handled professionally, and everything...

    100 USD-200 USD

    $

    2 giorni

    Tempo

    gig

    Creazione completa di giochi

    Utile?
    No
    B

    benmor89

    IL

    Israele

    5

    Working with Ahamad has been an excellent experience. He is professional, communicative, and genuinely cares about delivering high-quality work. Throughout the project, he was attentive to feedback, transparent about progress, and always willing to make improvements when needed. His skills, dedication,...

    5000 USD-10.000 USD

    $

    3 settimane

    Tempo

    gig

    Creazione completa di giochi

    Utile?
    No