I will create game ready 3d prop models for unreal engine or unity

M
munna33378
M
munna33378
Munna
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Convert your project references, sketches, or custom guidelines into high-quality 3D assets. From initial concept art to the final detailed description, every asset is optimized for flawless performance inside Unreal Engine or Unity.

Production Capabilities:

  • Environment props & background objects
  • Complex hard surface machinery & components
  • Detailed weapons, helmets, armor parts, & vehicles
  • High-quality realistic or stylized 3D models

Technical Deliverables:

  • Clean, optimized low-poly/mid-poly topology
  • Efficient UV unwrapping & flawless map baking
  • Industry-standard PBR textures (Substance Painter)
  • Engine-ready files (FBX, OBJ) & source files (Blend)

The Workflow:

Production starts with a high-poly block-out sent for your approval. Once confirmed, the asset moves into retopology, UV mapping, baking, and final PBR texturing to guarantee premium visual quality without sacrificing game performance.




Every asset has a unique technical scope. Message me before placing an order to ensure we select the perfect package for your model!



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Munna

3D Artist

  • DaBangladesh
  • Membro daset 2025
  • Tempo di risposta medio1 ora
  • Lingue

    Inglese
Hi, I’m Mamunur Rashid Munna, a passionate 3D Artist with 6+ years of experience in UV unwrapping & PBR texturing using Substance Painter, Blender, and industry-standard pipelines. I’ve worked with multiple companies on projects for games, animations, VR/AR, product design & cinematics. My goal is to deliver game-ready, optimized assets with clean UVs & high-quality textures that integrate seamlessly into Unity, Unreal, or other engines. Let’s bring your 3D models to life!

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