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musa3dart

Abdullah

@musa3dart

3D Artist Game Assets

Pakistan
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi! I’m a professional 3D Artist and 3D Modeler specializing in high-quality 3D modeling, 3D character modeling, game assets, low poly and high poly models, 3D animation, rigging, texturing, and rendering. I create optimized 3D models for games, Unity, Unreal Engine, metaverse, product visualization, and other digital projects. I work with 3dsMax/Blender and can deliver clean topology, detailed models, realistic textures, and game-ready 3D assets. Let’s turn your idea into a professional 3D model!... Continua a leggere

Competenze

m
musa3dart
Abdullah
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Sfondi e Ambienti
I will create 3d game environments, maps, and levels for unity and unreal engine

Portfolio

Esperienza lavorativa

Self-Employed_/ Freelancer

3D Artist & 3D Modeler

Self-Employed / Freelancer • Freelance

Mar 2021 - Present5 yrs 6 mos

Worked as a freelance 3D Artist and 3D Modeler, creating high-quality 3D characters, game-ready assets, props, environments, and animations. Experienced in 3D modeling, low-poly and high-poly modeling, UV mapping, texturing, rigging, character animation, and rendering. Created optimized 3D assets for games and interactive projects using Blender, with experience delivering models in formats such as FBX, OBJ, GLB, and GLTF. ●3D Environment Design ●Level Design ●3D Asset Creation ●2D Asset Creation ●Character Design ●Prop Design ●Game Art Production ●Hyper-Casual Games ●Simulation Games ●Mobile Game Development ●2D Animation ●3D Animation ●Puppet Animation ●Lighting Setup ●Terrain Design ●Scene Composition ●Asset Optimization ●Game-Ready Asset Development Currently, I am working as a Senior 3D Artist, contributing to game development projects and providing high-quality art solutions for production teams. Core Responsibilities: ●Designing and building detailed 3D environments ●Creating and polishing game animations ●Level design and gameplay environment setup ●Developing game-ready assets for developers ●Lighting setup and scene optimization ●Asset integration and production support ●Maintaining visual quality standards across projects ●Collaborating with multidisciplinary teams to achieve project goals My current role continues to expand my expertise in environment art, animation, lighting, and full-scale game production workflows.