
Abdullah
3D Artist Game Assets
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3D Artist & 3D Modeler
Self-Employed / Freelancer • Freelance
Mar 2021 - Present • 5 yrs 6 mos
Worked as a freelance 3D Artist and 3D Modeler, creating high-quality 3D characters, game-ready assets, props, environments, and animations. Experienced in 3D modeling, low-poly and high-poly modeling, UV mapping, texturing, rigging, character animation, and rendering. Created optimized 3D assets for games and interactive projects using Blender, with experience delivering models in formats such as FBX, OBJ, GLB, and GLTF. ●3D Environment Design ●Level Design ●3D Asset Creation ●2D Asset Creation ●Character Design ●Prop Design ●Game Art Production ●Hyper-Casual Games ●Simulation Games ●Mobile Game Development ●2D Animation ●3D Animation ●Puppet Animation ●Lighting Setup ●Terrain Design ●Scene Composition ●Asset Optimization ●Game-Ready Asset Development Currently, I am working as a Senior 3D Artist, contributing to game development projects and providing high-quality art solutions for production teams. Core Responsibilities: ●Designing and building detailed 3D environments ●Creating and polishing game animations ●Level design and gameplay environment setup ●Developing game-ready assets for developers ●Lighting setup and scene optimization ●Asset integration and production support ●Maintaining visual quality standards across projects ●Collaborating with multidisciplinary teams to achieve project goals My current role continues to expand my expertise in environment art, animation, lighting, and full-scale game production workflows.