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Chi sono
I’m a 3D Game Character Artist and Animator specializing in game-ready characters for indie games, studios and personal projects
I create stylized, realistic, anime, fantasy and original characters including heroes, NPCs, enemies, creatures and MetaHuman characters. My workflow covers character modeling, sculpting, retopology, UVs, texturing, hair, clothing, accessories, rigging and animation, with assets prepared for real-time use in Unity and Unreal Engine
Have a character concept, reference or existing model? Send it over and I’ll help turn it into a production-ready 3D character
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