n
nasirhat

nasirh

@nasirhat

Expert Game Developer for Unity And Godot Projects

Stati Uniti
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I am a passionate and creative Game Developer specializing in Unity and Godot Engine development for 2D and 3D games. I help clients turn their game ideas into high-quality, engaging, and optimized games for PC, Android, iOS, and Web platforms. With experience in gameplay programming, multiplayer systems, mobile game optimization, game mechanics, UI/UX implementation, bug fixing, and performance improvement, I focus on creating smooth and professional gaming experiences.... Continua a leggere

Competenze

n
nasirhat
nasirh
offline • 

Consulta i miei servizi

Creazione completa di giochi
I will develop 2d godot games, game mechanics, platformer, rpg, casual mobile game
Creazione completa di giochi
I will do 2d godot game development, construct 3d, game prototype, custom mechanics

Esperienza lavorativa

Upwork

Game Developer | Independent Game Development Project

Upwork • Freelance

Nov 2025 - Feb 20263 mos

Worked as the lead developer on a complete cross-platform game project developed using Unity and Godot Engine, handling both gameplay systems and technical implementation from concept to deployment. Responsibilities included: Designed and developed core gameplay mechanics for both 2D and 3D environments Implemented player movement systems, enemy AI, combat systems, inventory systems, and interactive UI Developed optimized game architecture using C# in Unity and GDScript in Godot Integrated mobile-friendly controls and optimized performance for Android devices Built responsive UI/UX systems for better player experience Fixed gameplay bugs and improved overall game stability and performance Managed scene systems, animations, audio integration, and particle effects Worked on level design structure and gameplay balancing Implemented save/load systems and progression mechanics Successfully tested and exported builds for PC and mobile platforms Project Result: The project achieved smooth gameplay performance, optimized loading times, responsive controls, and a polished user experience suitable for commercial release and future scalability. Technologies Used: Unity Engine Godot Engine C# GDScript Blender (basic asset workflow) Git Version Control