I will fix, rig, convert and optimize vrchat, 3d vtuber, vrm, mmd koikatsu, gmod modele


Informazioni su questo servizio
Do you have a VRChat avatar or 3D model that isn't working properly? Whether your model has broken bones, missing textures, poor performance, import errors or needs to be converted for another platform, I'm here to help.
I specialize in fixing, rigging, converting, and optimizing 3D avatars for VRChat, VTubing nd popular game engines. I work with models from VRM, MMD, Koikatsu, GMod, FBX, Blender nd Unity, ensuring they are fully functional, optimized nd ready to use.
Please contact me before placing an order so we can review your model, discuss your requirements nd choose the package that best fits your project.
VRChat avatar, VRChat model, VRChat fix, VRChat optimization, VRChat rigging, VRM avatar, VRM conversion, VTuber avatar, VTuber rigging, VSeeFace, Warudo, VNyan, MMD model, Koikatsu model, GMod playermodel, Blender rigging, Unity avatar, avatar conversion, avatar repair, avatar optimization, PhysBones, Quest avatar, PC avatar, Full Body Tracking, Blendshapes, Lip Sync, Unity, FBX, 3D avatar, facial expressions, Lip Sync setu, pysBones setup, Dynamic Bones replacement, Material and shader fixes, Texture repair and optimization, Bone hierarchy corrections.
Preferenza per lo stile di consegna
Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.
Scopri di più su Og hosa
VRChat, VTuber, MetaHuman, VRM, SFM, TF2, GMod nd Game Asset Specialist
- DaStati Uniti
- Membro dagiu 2026
Lingue
Inglese, Francese
FAQ
What types of models can you work with?
I can work with VRChat avatars, VRM models, VTuber avatars, MMD models, Koikatsu characters, GMod playermodels, FBX files, Blender (.blend) projects, and Unity packages. If you're unsure whether your model is compatible, send me a message before ordering.
Can you optimize my avatar for VRChat Quest and PC?
Yes. I can optimize avatars for both PC and Quest by reducing polygons where appropriate, optimizing materials and textures, fixing performance issues, configuring PhysBones, and ensuring your avatar meets VRChat performance guidelines while preserving as much visual quality as possible.
Can you convert my model between different formats?
Absolutely. I can convert models between formats such as VRM, FBX, Blender, MMD, Koikatsu, and GMod, depending on the source files and the target platform. I'll also ensure the model is properly configured for its intended use.
Can you fix broken rigs, missing textures, or animation issues?
Yes. I can repair broken skeletons, weight painting problems, missing or incorrect textures, shader issues, facial expressions, visemes, eye tracking, physics settings, and other common avatar problems that prevent your model from working correctly.
What do you need from me before starting?
Please provide your model files (such as FBX, VRM, PMX, .blend, or Unity project), describe the issues you're experiencing, explain what you want to achieve, and specify the target platform (VRChat, VSeeFace, Warudo, VNyan, GMod, etc.). Screenshots or error messages are also helpful if available.

