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Chi sono
I'm based in Melbourne, VIC. I'm a 3D Artist, although I have listed my services as a Texture artist on Fiverr my skills encompass all of the 3D model creation pipeline.
My overall skill set includes:
- Hard Surface Modelling for Subdivision VFX assets and Game optimized assets. Which includes Retopology, UV Unwrapping, UV Packing (Texture Sets or UDIMs).
- Texturing Hard Surface and Organic models.
Software proficiency in: Maya, Blender, Substance 3D Painter, Mari, ZBrush, Adobe Suite
Texturing will be done in Substance 3D Painter or Mari depending on project needs.... Continua a leggere