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Chi sono
I am an experienced animator and 2D/3D character modeling expert specializing in creating high-quality characters and animations for games, films, VR/AR, and advertising. I offer services in modeling, rigging, texturing, and rendering using top software like Autodesk Maya, Blender, and ZBrush. I also provide concept art, storyboarding, and environment modeling. Committed to delivering top-notch work, I ensure clear communication and timely project completion. Let’s bring your vision to life with creativity and precision!
TOOLS
Autodesk Maya
Blender
ZBrush
Unity
Unreal Engine
3ds Max
Houdini
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