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VR Gameplay Programming - Serious Game Project (La Poste)
La Poste • Part time
Jan 2026 - Mar 2026 • 2 mos
Contributed to the development of a serious game for employee training and awareness, designed to support safety procedures and internal best practices, using Unity and C# under production constraints. Implemented gameplay systems, interactive scenarios, and user feedback mechanics using Unity. Focused on engagement, clarity, and performance while meeting corporate requirements and deadlines. Worked within a team-based production pipeline, contributing to debugging, feature integration, and gameplay polish under strict deadlines.