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Portfolio
Esperienza lavorativa
Full-Stack App Developer
Nexgen Innovations
Jan 2026 - Jan 2026 • 0 mos
Developed and maintained cross-platform mobile applications, focusing on integrating complex logic libraries like Clipper for precise geometry calculations. Achievement: Successfully integrated a high-performance polygon clipping system that resolved a long-standing rendering glitch in the firm's flagship navigation app.
Senior 3D Asset Developer
3D Mobbin' Entertainment • Freelance
Sep 2025 - Nov 2025 • 2 mos
Led the 3D modeling department in creating optimized assets for indie game titles, specifically utilizing Blockbench for low-poly environments. Achievement: Streamlined the asset pipeline, reducing game engine memory usage by 20% through advanced geometry optimization.
Freelance Technical Artist
Pixelcabin
Oct 2025 - Oct 2025 • 0 mos
Provided custom modeling and technical consulting for Minecraft server owners and indie developers looking for bespoke Blockbench entities. Achievement: Maintained a 5-star rating across 50+ projects by blending hand-drawn concept art with technical 3D execution.