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Chi sono
3D Character Modeler | Digital Sculptor | Game & Animation Artist
I’m a professioanl 3D Character Modeler who loves turning ideas and concept art into fully realized, production-ready characters. My work focuses on both realistic and stylized character creation, with strong attention to anatomy, proportions, and storytelling details that make each character feel alive.
I specialize in digital sculpting, high-poly to low-poly workflows, clean topology, UV mapping, PBR texturing, and real-time optimization for game engines. From detailed facial expressions to costume design and hard-surface.... Continua a leggere