
Patrick F.
Automotive 3D Artist, Vehicle Modeling, CAD, Game Assets and Rendering
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Esperienza lavorativa
Freelance Automotive 3D Artist
Self Employed • Freelance
Apr 2021 - Dec 2025 • 4 yrs 8 mos
Specialized in creating high quality 3D vehicle models for clients in the gaming, automotive, and product visualization industries. Delivered optimized game ready assets, photorealistic renders, and detailed hard surface models using Blender, Maya, and 3ds Max. Successfully completed projects for independent developers, creative agencies, and product designers while maintaining a strong focus on clean topology, realistic materials, and client satisfaction.
Upwork
Freelance • 7 yrs 10 mos
Vehicle Visualization & Rendering Specialist
Sep 2021 - Aug 2025 • 3 yrs 11 mos
Produced professional automotive marketing visuals for commercial presentations, advertisements, and product launches. Created high-resolution renders, studio lighting setups, and realistic material finishes that helped clients showcase vehicle concepts, accessories, and prototypes with exceptional visual quality and attention to detail.
Game Asset Vehicle Modeler
Sep 2021 - Aug 2025 • 3 yrs 11 mos
Designed optimized low-poly and high-poly vehicle assets for Unity and Unreal Engine projects. Developed efficient UV layouts, PBR textures, and animation-ready meshes while ensuring excellent real-time performance. Delivered assets compatible with modern game development pipelines and multiple export formats, including FBX, OBJ, and GLB.